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	<title>Utah War &#187; Recent News</title>
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		<title>Next Shoot is September 4th</title>
		<link>http://www.utahwar.com/2010/09/recent-news/next-shoot-is-september-4th/</link>
		<comments>http://www.utahwar.com/2010/09/recent-news/next-shoot-is-september-4th/#comments</comments>
		<pubDate>Sat, 04 Sep 2010 01:25:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Recent News]]></category>

		<guid isPermaLink="false">http://www.utahwar.com/?p=697</guid>
		<description><![CDATA[Sorry for the delay in this post.  We&#8217;ll be shooting at 9am.   Lets enjoy the nice weather.
]]></description>
			<content:encoded><![CDATA[<p>Sorry for the delay in this post.  We&#8217;ll be shooting at 9am.   Lets enjoy the nice weather.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>New Videos of the BP shoot.</title>
		<link>http://www.utahwar.com/2010/08/recent-news/689/</link>
		<comments>http://www.utahwar.com/2010/08/recent-news/689/#comments</comments>
		<pubDate>Wed, 25 Aug 2010 04:23:39 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Recent News]]></category>

		<guid isPermaLink="false">http://www.utahwar.com/2010/08/recent-news/689/</guid>
		<description><![CDATA[There are a few new videos of the Black Powder Regional shoot.  They&#8217;re in the video&#8217;s tab.  Enjoy.  It was a fun shoot.
]]></description>
			<content:encoded><![CDATA[<p>There are a few new videos of the Black Powder Regional shoot.  They&#8217;re in the video&#8217;s tab.  Enjoy.  It was a fun shoot.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Updated Pictures</title>
		<link>http://www.utahwar.com/2010/08/recent-news/updated-pictures/</link>
		<comments>http://www.utahwar.com/2010/08/recent-news/updated-pictures/#comments</comments>
		<pubDate>Mon, 16 Aug 2010 03:55:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Photos]]></category>
		<category><![CDATA[Recent News]]></category>

		<guid isPermaLink="false">http://www.utahwar.com/?p=650</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.utahwar.com/wp-content/uploads/2010/08/BS-0722.jpg"><img class="alignleft size-medium wp-image-682" title="BS 072" src="http://www.utahwar.com/wp-content/uploads/2010/08/BS-0722-300x225.jpg" alt="" width="300" height="225" /></a><a href="http://www.utahwar.com/wp-content/uploads/2010/08/BS-0712.jpg"><img class="alignleft size-medium wp-image-681" title="BS 071" src="http://www.utahwar.com/wp-content/uploads/2010/08/BS-0712-300x225.jpg" alt="" width="300" height="225" /></a><a href="http://www.utahwar.com/wp-content/uploads/2010/08/BS-0702.jpg"><img class="alignleft size-medium wp-image-680" title="BS 070" src="http://www.utahwar.com/wp-content/uploads/2010/08/BS-0702-300x225.jpg" alt="" width="300" height="225" /></a><a href="http://www.utahwar.com/wp-content/uploads/2010/08/BS-0692.jpg"><img class="alignleft size-medium wp-image-679" title="BS 069" src="http://www.utahwar.com/wp-content/uploads/2010/08/BS-0692-300x225.jpg" alt="" width="300" height="225" /></a><a href="http://www.utahwar.com/wp-content/uploads/2010/08/BS-0683.jpg"><img class="alignleft size-medium wp-image-678" title="BS 068" src="http://www.utahwar.com/wp-content/uploads/2010/08/BS-0683-300x225.jpg" alt="" width="300" height="225" /></a><a href="http://www.utahwar.com/wp-content/uploads/2010/08/BS-0673.jpg"><img class="alignleft size-medium wp-image-676" title="BS 067" src="http://www.utahwar.com/wp-content/uploads/2010/08/BS-0673-300x225.jpg" alt="" width="300" height="225" /></a><a href="http://www.utahwar.com/wp-content/uploads/2010/08/BS-0662.jpg"><img class="aligncenter size-medium wp-image-674" title="BS 066" src="http://www.utahwar.com/wp-content/uploads/2010/08/BS-0662-300x225.jpg" alt="" width="300" height="225" /></a><a href="http://www.utahwar.com/wp-content/uploads/2010/08/BS-0651.jpg"><img class="alignleft size-medium wp-image-666" title="BS 065" src="http://www.utahwar.com/wp-content/uploads/2010/08/BS-0651-300x225.jpg" alt="" width="300" height="225" /></a><a href="http://www.utahwar.com/wp-content/uploads/2010/08/BS-0643.jpg"><img class="alignleft size-medium wp-image-665" title="BS 064" src="http://www.utahwar.com/wp-content/uploads/2010/08/BS-0643-300x225.jpg" alt="" width="300" height="225" /></a><a href="http://www.utahwar.com/wp-content/uploads/2010/08/BS-053.jpg"><img class="alignleft size-medium wp-image-651" title="BS 053" src="http://www.utahwar.com/wp-content/uploads/2010/08/BS-053-300x225.jpg" alt="" width="300" height="225" /></a><a href="http://www.utahwar.com/wp-content/uploads/2010/08/BS-0611.jpg"><img class="aligncenter size-medium wp-image-662" title="BS 061" src="http://www.utahwar.com/wp-content/uploads/2010/08/BS-0611-300x225.jpg" alt="" width="300" height="225" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>New Updated Pics.</title>
		<link>http://www.utahwar.com/2010/07/recent-news/new-updated-pics/</link>
		<comments>http://www.utahwar.com/2010/07/recent-news/new-updated-pics/#comments</comments>
		<pubDate>Sat, 31 Jul 2010 22:22:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Photos]]></category>
		<category><![CDATA[Recent News]]></category>

		<guid isPermaLink="false">http://www.utahwar.com/?p=627</guid>
		<description><![CDATA[ 
Here&#8217;s some new pics.  Things are looking better all the time.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1323.jpg"><img class="alignnone size-medium wp-image-611" title="Train" src="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1323-300x225.jpg" alt="" width="300" height="225" /></a><a href="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1324.jpg"><img class="alignnone size-medium wp-image-612" title="Mercantile" src="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1324-300x225.jpg" alt="" width="300" height="225" /></a><a href="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1325.jpg"><img class="alignnone size-medium wp-image-613" title="Mercantile" src="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1325-300x225.jpg" alt="" width="300" height="225" /></a><a href="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1328.jpg"><img class="alignnone size-medium wp-image-615" title="Stagecoach" src="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1328-300x225.jpg" alt="" width="300" height="225" /></a><a href="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1330.jpg"><img class="alignnone size-medium wp-image-617" title="Cemetary" src="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1330-300x225.jpg" alt="" width="300" height="225" /></a><a href="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1331.jpg"><img class="alignnone size-medium wp-image-618" title="Cemetary" src="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1331-300x225.jpg" alt="" width="300" height="225" /></a><a href="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1336.jpg"><img class="alignnone size-medium wp-image-623" title="Store" src="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1336-300x225.jpg" alt="" width="300" height="225" /></a><a href="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1335.jpg"><img class="alignnone size-medium wp-image-622" title="Store" src="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1335-300x225.jpg" alt="" width="300" height="225" /></a><a href="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1334.jpg"><img class="alignnone size-medium wp-image-621" title="Mine Exit" src="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1334-300x225.jpg" alt="" width="300" height="225" /></a><a href="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1333.jpg"><img class="alignnone size-medium wp-image-620" title="Mine Entrance" src="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1333-300x225.jpg" alt="" width="300" height="225" /></a><a href="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1332.jpg"><img class="alignnone size-medium wp-image-619" title="Mine Entrance" src="http://www.utahwar.com/wp-content/uploads/2010/07/DSCF1332-300x225.jpg" alt="" width="300" height="225" /></a> </p>
<p>Here&#8217;s some new pics.  Things are looking better all the time.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Thunder at Big Salty Stages</title>
		<link>http://www.utahwar.com/2010/05/recent-news/thunder-at-big-salty-stages/</link>
		<comments>http://www.utahwar.com/2010/05/recent-news/thunder-at-big-salty-stages/#comments</comments>
		<pubDate>Mon, 24 May 2010 20:55:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Recent News]]></category>

		<guid isPermaLink="false">http://www.utahwar.com/?p=514</guid>
		<description><![CDATA[ 
Howdy and Welcome
to the
Utah War Club’s
 
Thunder at Big Salty
2010 Regional Black Powder Championship 
August 19, 20 &#38; 21
Salt Lake City
Utah Territory
 
 
 
 
 
 
 
 
 
 
 
A big cowboy thanks to our
Sponsors
                                    ?
Schedule of Events
Thursday, August 19 – registration &#38; side matches

8:00 a.m. registration opens
11:00 a.m. Shooter’s Meeting – start side matches
2:00 p.m. side matches end
3:00 p.m. &#8211; plainsman event (exact time [...]]]></description>
			<content:encoded><![CDATA[<p> </p>
<p>Howdy and Welcome</p>
<p>to the</p>
<p>Utah War Club’s</p>
<p><strong> </strong></p>
<p><strong>Thunder at Big Salty</strong></p>
<p><strong>2010 Regional Black Powder Championship</strong><strong> </strong></p>
<p>August 19, 20 &amp; 21</p>
<p>Salt Lake City</p>
<p>Utah Territory</p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p>A big cowboy thanks to our</p>
<p>Sponsors</p>
<p>                                    ?</p>
<p>Schedule of Events</p>
<p>Thursday, August 19 – registration &amp; side matches</p>
<ul>
<li>8:00 a.m. registration opens</li>
<li>11:00 a.m. Shooter’s Meeting – start side matches</li>
<li>2:00 p.m. side matches end</li>
<li>3:00 p.m. &#8211; plainsman event (exact time will be posted at range on Thursday)</li>
</ul>
<p> </p>
<p>Friday, August 20 – 5 Main Match stages</p>
<ul>
<li>8:30 a.m. Shooter’s Meeting</li>
<li>Lunch available following shooting</li>
</ul>
<p> </p>
<p>Saturday, August 21 – 5 Main Match stages</p>
<ul>
<li>8:30 a.m. Shooting starts</li>
<li>Lunch available after last main match stage</li>
<li>Banquet and awards ceremony at the range at: 6:30 p.m. at the Lee Kay headquarters meeting room.</li>
</ul>
<p> </p>
<p>General Rules &amp; Conventions</p>
<ul>
<li>BE SAFE – and HAVE FUN!</li>
<li>Except as specifically noted otherwise, All SASS rules apply.</li>
<li>You are responsible for knowing and following all SASS safety rules.</li>
<li>All knockdown shotgun targets may be re-engaged until down.</li>
<li>All knockdown targets must go down to count (except buckaroos).  Aerial targets must be broken in the air to count.</li>
<li>All staged guns shall have their barrels pointed straight up or safely down range.  <span style="text-decoration: underline;">All long guns staged horizontally shall be staged lying flat where at least the rear of the trigger guard is on the staging area</span>.</li>
<li>Staged shotguns will be open and empty.</li>
<li>Shooters may not start a stage with ammunition in hand or touching ammunition.</li>
<li>Long guns will be discarded open and empty with the barrels pointing straight up or safely down range.</li>
<li>Revolvers are returned to leather after the shooting string.</li>
<li>Safe gun handling is the shooter’s responsibility.  The 170 degree safety rule is in effect.  The basketball traveling rule is also in effect when there is a live round under the hammer.</li>
<li>If no starting position is given the shooter shall stand fully erect with revolvers holstered, hands at the side not touching any firearm or ammunition.</li>
<li><span style="text-decoration: underline;">Cowboy port arms is defined as standing </span><strong><span style="text-decoration: underline;">fully</span></strong><span style="text-decoration: underline;"> erect with the butt of the long gun at or below the waist of the shooter, the muzzle at or above the shoulders, and the long gun held with both hands, hands not touching ammunition</span>.</li>
<li>Specific written stage instructions supersede these general rules.</li>
<li>For all side match events, scoring will be based on the number of hits, with time as the tie breaker.</li>
<li>For posse events, scoring will be based on total time minus penalties for any misses and procedurals.</li>
<li>For the main match, final scores will be based on total net time, not rank points.</li>
<li>Per SASS guidelines, no re-shoots will be allowed on any stage after a shooter fires their first shot, except in the case of a prop failure or interference by a range officer.  Coaching shall not be considered interference.</li>
</ul>
<ul>
<li>Note for Buckaroos:  knockdown targets are not required to fall to count, but must be hit to count.  If a knockdown target is hit, but does not fall, and is blocking other targets, then proceed to shoot the first target instead of the one behind it.  This rule overrides the stage instructions.</li>
<li>Any appeals must be submitted in writing to the match director within 4 hours of the incident being appealed.  The match director will present the appeal to the appeals committee and a written response will be given to the shooter within 24 hours of submitting the appeal.  Per SASS guidelines, a $20 bond must be submitted with any appeal, which is forfeited by the shooter if the appeal is denied.</li>
<li>SPECIAL NOTE FOR THOSE SHOOTING CAP AND BALL:
<ul>
<li>Any unoccupied stage either in front of your shooting stage or behind is considered a SAFETY ZONE and may be used for safely discharging your firearm in the event of a misfire caused by a defective cap or any other reason. It is expected that you will use extreme caution while performing this action.</li>
</ul>
</li>
</ul>
<p> </p>
<p>If you need anything while you’re here, just ask any Utah War Club member or get your hands on the Match Director: Jubal Orin Sackett</p>
<p>Plainsman Event</p>
<p>1st of 3 stages</p>
<p><em>Held at Stage 10 (The outhouse) at about 3:00 p.m. Thursday (exact start time will be posted at the range on Thursday)</em></p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>load</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>unload</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S1</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R2</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R3</td>
</tr>
</tbody>
</table>
<p> </p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S4</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S3</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P2</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P3</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S2</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P4</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P5</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P6</td>
</tr>
</tbody>
</table>
<p> </p>
<p><strong><em>Rifle</em></strong> – 5 rounds stored on shooter’s person.  Rifle open &amp; empty staged safely anywhere inside the outhouse.</p>
<p><strong><em>Shotgun</em></strong> – 4+ rounds on shooter’s person, with shotgun open &amp; empty and staged safely anywhere inside the outhouse.</p>
<p><strong><em> </em></strong></p>
<p><strong><em>Pistol</em></strong> – 10 rounds loaded, 5 rounds each, with hammers down on empty chambers and in holsters.</p>
<p><strong><em> </em></strong></p>
<p><strong>Shooter starts</strong> sitting in the outhouse, hands on knees.</p>
<p><span style="text-decoration: underline;">Say your line: “Don’t bother me now”</span></p>
<p><strong>At the BUZZER</strong>, from a sitting or standing position inside the outhouse, shooter engages rifle targets R1, R2, R3, R2, and R1 (Nevada sweep).  Safely secure  open &amp; empty rifle.</p>
<p><strong> </strong></p>
<p><strong>Shooter then</strong> engages shotgun targets S1, S2, S3, S4 in any order, from inside the outhouse.  Safely secure open &amp; empty shotgun.</p>
<p><strong> </strong></p>
<p><strong>Shooter then</strong> may either remain in the outhouse or take up to one step outside of outhouse and with first pistol engages pistol targets (1<sup>st</sup> pistol) P1, P2, P3, P2, P1.  Shooter then may move as far as P2 and with second pistol engages P4, P5, P6, P5, P4 (Nevada sweep).   Once cocked, one foot must stay anchored until pistol is discharged, per SASS rules.</p>
<p>Plainsman Event</p>
<p>2nd of 3 stages</p>
<p><em> </em></p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R3</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R2</td>
</tr>
</tbody>
</table>
<p><em> </em></p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S1</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>unload</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>load</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S4</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S3</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P2</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P3</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S2</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P4</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P5</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>T</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>T</strong></td>
</tr>
</tbody>
</table>
<p> </p>
<p><strong><em>Rifle</em></strong> – 6 rounds on shooter’s person.  Rifle open &amp; empty, staged at table on either side of the outside.</p>
<p><strong><em>Pistol</em></strong> – 10 rounds loaded, 5 rounds each, with hammers down on empty chambers and in holsters.</p>
<p><strong><em> </em></strong></p>
<p><strong><em>Shotgun</em></strong> – 4+ rounds on shooter’s person.  Shotgun staged open &amp; empty at opposite side of the outhouse from the rifle, on table.</p>
<p><strong><em> </em></strong></p>
<p><strong>Shooter starts</strong> standing at center-back of outhouse (side opposite targets) facing away from outhouse (towards posse).  Hands at surrender position: (shoulder height or above).</p>
<p><span style="text-decoration: underline;">Say your Line: “I ain’t givin’ up”</span></p>
<p><strong>At the BUZZER</strong>, shooter moves to the rifle and engages rifle targets R1, R1, R2, R2, R3, and R3 (double tap l-r sweep).  Safely secure open &amp; empty rifle.</p>
<p><strong>Shooter then</strong> engages pistol targets, from any safe position, with first pistol P1, P1, P2, P2, P3, (2<sup>nd</sup> pistol) P3, P4, P4, P5, P5.</p>
<p><strong>Shooter then</strong> moves to the shotgun and engages shotgun targets S1, S2, S3, and S4 in any order, from any position.</p>
<p>Once cocked, one foot must remain anchored until firearm is discharged, per SASS rules.</p>
<p>Plainsman Event</p>
<p>3rd of 3 stages</p>
<p><em> </em></p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>load</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>unload</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S1</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>X</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R2</td>
</tr>
</tbody>
</table>
<p> </p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S4</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S3</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P2</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S2</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>T</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>T</strong></td>
</tr>
</tbody>
</table>
<p> </p>
<p><strong><em> </em></strong></p>
<p><strong><em>Rifle</em></strong> – 6 rounds stored on shooter’s person.  Rifle held empty &amp; action open at port arms with shooter at table at right side of outhouse.</p>
<p><strong><em>Shotgun</em></strong> – 4+ rounds on shooter’s person.  Shotgun open &amp; empty, staged at the table on the left side of the outhouse.</p>
<p><strong><em> </em></strong></p>
<p><strong><em>Pistol</em></strong> – 10 rounds loaded, 5 rounds each, with hammers down on empty chambers and in holsters.</p>
<p><strong><em> </em></strong></p>
<p><strong>Shooter starts</strong> standing at the right side of outhouse with rifle at port arms.</p>
<p><span style="text-decoration: underline;">Say your Line: “Who’s There?”</span></p>
<p><strong>At the BUZZER</strong>, shooter engages rifle targets R1, R2, R1, R2, R1, and R2.  Safely place rifle open &amp; empty rifle on table.</p>
<p><strong>Shooter then</strong> moves to left side of outhouse and engages shotgun targets S1 and S2 in any order.  Shooter then moves back to right side of outhouse and engages shotgun targets S3 and S4 in any order (SASS rules for movement apply).  Safely secure open &amp; empty shotgun on table with rifle.</p>
<p><strong>Shooter then</strong> engages pistol targets from any safe position, (1<sup>st</sup> pistol) P1, P2, P1, P2, P1, (2<sup>nd</sup> pistol) P2, P1, P2, P1, P2. Move to the unloading table.</p>
<p>Derringer &amp; Pocket Pistol</p>
<p>Side Matches</p>
<p><em>Held at Stage 3 / the Saloon</em></p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>load</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>unload</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>table</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P2</td>
</tr>
</tbody>
</table>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p>Note:  Shooters are allowed only one chance to shoot each side match.  Absolutely NO on-stage warm-ups or practice rounds are allowed.</p>
<p><strong><em> </em></strong></p>
<p><strong><em><span style="text-decoration: underline;">These are two separate side matches</span></em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em>Derringer</em></strong> – 2 rounds loaded, hammer down and staged on table.  <strong>Shooter starts</strong> sitting at the table, both hands holding 5 cards as if playing poker, not touching derringer.</p>
<p><strong>At the BUZZER</strong>, shooter drops cards, picks up derringer and engages pistol target P1 two times.</p>
<p>________________________________________________________________</p>
<p><strong><em>Pocket Pistol</em></strong> – 4 rounds loaded, hammer down on an empty chamber and staged on the table.  <strong>Shooter starts </strong>sitting at the table, both hands holding 5 cards as if playing poker, not touching pistol.</p>
<p><strong>At the BUZZER</strong>, shooter drops cards and picks up the pocket pistol and engages pistol target P2 four times.</p>
<p>Long Range Rifle</p>
<p>(Single shot &amp; Rifle cal.)</p>
<p>Side Matches</p>
<p><em>Held at the rifle range at the Lee Kay rifle bays </em></p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>unload</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>load</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R1</p>
<p>200 yds</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R2</p>
<p>300 yds</td>
</tr>
</tbody>
</table>
<p>Note:  Shooters are allowed only one chance to shoot each side match.  These long-range events may be shot any style (i.e., standing, sitting, prone, or with shooting sticks).  Before the buzzer, shooter is allowed one sight-in shot for each of these two events. <span style="text-decoration: underline;">Event will be scored with the winner being the shooter who hits all targets in the least amount of time within the two minute time limit. If no one hits all targets then match is scored most targets hit, time, minus misses.</span></p>
<p><strong><em> </em></strong></p>
<p><strong><em><span style="text-decoration: underline;">These are two separate side matches</span></em></strong></p>
<p><strong><em><span style="text-decoration: underline;"> </span></em></strong></p>
<p><strong><em><span style="text-decoration: underline;">Time limit for each event is 2 minutes</span></em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em>Rifle Caliber Lever-action Rifle</em></strong> – 5 rounds total.  5 rounds loaded with hammer down on an empty chamber and held in shooting position.</p>
<p><strong>Shooter starts</strong> in shooting position of choice, hammer down on an empty chamber, action closed.  <span style="text-decoration: underline;">At the BUZZER</span> shooter engages rifle target R1, 5 times.</p>
<p><strong><em>Single-Shot Rifle </em></strong>– 6 rounds total.  6 rounds stored convenient to shooter, not in or on gun.  Rifle held with both hands and unloaded. <strong>Shooter starts</strong> in shooting position.  <span style="text-decoration: underline;">At the BUZZER:</span> shooter loads the rifle and engages rifle target R2, 6 times.</p>
<p>Main Match Stages</p>
<p>(ADDITIONAL IMPORTANT INFORMATION)</p>
<p>Lunches will be available at the range on Friday &amp; Saturday after completing the main match stages for each day.</p>
<p>For your health – this is the desert and you will get dehydrated if you do not drink plenty of fluids.  A symptom of dehydration is lack of concentration, so to shoot your best, drink up.  Water and other refreshments are provided – stay hydrated, stay alert, stay safe.</p>
<p>When painted circles are provided to define a place to shoot from, shooters must keep at least one foot in that circle while shooting.  If the shooter starts standing in a painted circle then both feet must be within the circle until the buzzer.</p>
<p><span style="text-decoration: underline;">SASS defines port arms as <strong><em>standing fully erect</em></strong> with the butt of the long gun at or below the waist of the shooter, the muzzle at or above the shoulder, and the long gun held with both hands, hands not touching ammunition</span>.</p>
<p><span style="text-decoration: underline;">All long guns staged horizontally shall be staged lying flat where at least the rear of the trigger guard is on the staging area.</span></p>
<p><span style="text-decoration: underline;"> </span></p>
<p>Be Safe – Have fun!</p>
<p>STAGE 1 &#8211; Main Match</p>
<p>Rattler sweep / Church</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>T3</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>T2</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>T4</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>T5</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>T1</td>
</tr>
</tbody>
</table>
<p> </p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>unload</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>load</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S1</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S2</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S3</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S4</strong></td>
</tr>
</tbody>
</table>
<p> </p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>4+</td>
</tr>
</tbody>
</table>
<p><strong><em>Shotgun </em></strong>– 4+ rounds, empty and action open, staged on table at back of church</p>
<p><strong><em> </em></strong></p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>10</td>
</tr>
</tbody>
</table>
<p><strong><em>Rifle</em></strong> – 10 rounds loaded, hammer down on an empty chamber and staged on table at back of church.</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>10</td>
</tr>
</tbody>
</table>
<p><strong><em>Pistols </em></strong>– 10 rounds loaded, 5 rounds each, with hammers down on empty chambers and in holsters.</p>
<p><strong>Shooter Starts</strong> standing at front door hands on door frame.</p>
<p><span style="text-decoration: underline;"> Say your line: “Lets show some respect Boys”</span></p>
<p><strong>At the BUZZER</strong> shooter moves to the back wall and engages the 4 shotgun targets in any order.  Replace open &amp; empty shotgun.</p>
<p><strong> </strong></p>
<p><strong>Shooter then</strong> picks up the rifle and engages the targets in a Rattler sweep: T1, T1, T2, T3, T4, T2, T3, T4, T5, T5. Replace open &amp; empty rifle.</p>
<p><strong> </strong></p>
<p><strong>Shooter then</strong> with the pistols from the same position as the rifle engages same as the rifle. Move to the unloading table.</p>
<p>STAGE 2 &#8211; Main Match</p>
<p>Arizona sweep / The Bank</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R2</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R3</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R4</td>
</tr>
</tbody>
</table>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P4</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P2</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P3</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S1</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S2</strong></td>
</tr>
</tbody>
</table>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>load</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>unload</td>
</tr>
</tbody>
</table>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>10</td>
</tr>
</tbody>
</table>
<p><strong><em>Rifle</em></strong> – 10 rounds loaded, hammer down on an empty chamber and staged in left window.</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>10</td>
</tr>
</tbody>
</table>
<p><strong><em>Pistols </em></strong>– 10 rounds loaded, 5 rounds each, with hammers down on empty chambers and in holsters.</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>2+</td>
</tr>
</tbody>
</table>
<p><strong><em>Shotgun </em></strong>– 2+ rounds, empty and action open, staged in right window.</p>
<p><strong>Shooter starts</strong> standing at left window with hands touching behind back (or as close to touching as possible).</p>
<p><span style="text-decoration: underline;">Say your line: “I’ll take the money”</span></p>
<p><strong> </strong></p>
<p><strong>At the BUZZER</strong> shooter engages rifle targets (R1, R2, R2, R3, R3, R3, R4, R4, R4, R4).  Safely replace open &amp; empty rifle.  From the same position (left window):</p>
<p><strong> </strong></p>
<p><strong>Shooter then</strong> engages pistol targets (1<sup>st</sup> pistol) P1, P2, P2, P3, P3, (2<sup>nd</sup> pistol) P3, P4, P4, P4, P4.</p>
<p><strong> </strong></p>
<p><strong>Shooter then</strong> moves to the right window and engages the two shotgun targets, must go down to count. Safely move to the unloading table.</p>
<p>                                   STAGE 3 &#8211; Main Match</p>
<p>Alternating targets / Saloon</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>load</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>unload</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>T1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S1</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>Position 2</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S2</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>T2</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>T</strong></td>
</tr>
</tbody>
</table>
<p> </p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>2+</td>
</tr>
</tbody>
</table>
<p> </p>
<p><strong><em>Shotgun </em></strong>– 2+ rounds, empty &amp; action open, staged on table at right window.</p>
<p><strong><em> </em></strong></p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>10</td>
</tr>
</tbody>
</table>
<p><strong><em>Rifle</em></strong> – 10 rounds loaded, hammer down on an empty chamber and staged on table inside the door on right side.</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>10</td>
</tr>
</tbody>
</table>
<p><strong><em>Pistols </em></strong>– 10 rounds loaded, 5 rounds each, with hammers</p>
<p> down on empty chambers and in holsters.</p>
<p><strong> </strong></p>
<p><strong>Shooter starts</strong> standing FULLY ERECT at right window with hands at surrender position, shoulder height or higher.</p>
<p><span style="text-decoration: underline;">Say your line: “I need a drink”</span></p>
<p><strong>At the BUZZER</strong> shooter engages shotgun targets (popper and soda can). A miss on the can may be made up by hitting the alternate target only if you miss the can.  Safely replace open &amp; empty shotgun.</p>
<p><strong> </strong></p>
<p><strong>Shooter then</strong> moves to the door and engages targets with rifle, <span style="text-decoration: underline;">starting on T1</span> and alternating each shot (T1, T2, T1, T2, T1, T2, T1, T2, T1, T2).  Replace open &amp; empty rifle on table.</p>
<p><strong>Shooter then</strong> moves downrange to position 2 and engages targets with pistols (1<sup>st</sup> pistol) T1, T2, T1, T2, T1, (2<sup>nd</sup> pistol) T2, T1, T2, T1, T2). Pick up guns and move to unloading table.</p>
<p>STAGE 4 &#8211; Main Match</p>
<p>Nevada sweep / Mine Tunnel</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P2</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R2</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R3</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P3</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>T</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S2</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S1</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>Position 1</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>unload</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>load</td>
</tr>
</tbody>
</table>
<p> </p>
<p>                                                                                                                                          Mine Tunnel</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>10</td>
</tr>
</tbody>
</table>
<p><strong><em>Pistols </em></strong>– 10 rounds loaded, 5 rounds each, with hammers down on empty chambers and in holsters.</p>
<p><strong><em> </em></strong></p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>9</td>
</tr>
</tbody>
</table>
<p><strong><em>Rifle</em></strong> – 9 rounds loaded, hammer down on an empty chamber and staged on table.</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>2+</td>
</tr>
</tbody>
</table>
<p><strong><em>Shotgun </em></strong>– 2+ rounds, empty and action open, staged on table.</p>
<p><strong> </strong></p>
<p><strong>Shooter starts</strong> standing at exit to mine tunnel, Pick in both hands.</p>
<p><span style="text-decoration: underline;">Say your line: “This is too much like work”</span></p>
<p><strong>At the BUZZER,</strong> shooter carries the pick  to the shooting position1, puts pick on ground and then draws pistol(s) and engages pistol targets in a continuous Nevada sweep, (1<sup>st</sup> pistol) P1, P2, P3, P2, P1, (2<sup>nd</sup> pistol) P2, P3, P2, P1, P2.</p>
<p><strong> </strong></p>
<p><strong>Shooter then</strong> moves to rifle and engages rifle targets in a continuous Nevada sweep (R1, R2, R3, R2, R1, R2, R3, R2, R1.  Replace open &amp; empty rifle on table.</p>
<p><strong> </strong></p>
<p><strong>Shooter then</strong> picks up the shotgun and engages the 2 shotgun targets in any order. Pick up all guns and move to the unloading table</p>
<p>STAGE 5 &#8211; Main Match</p>
<p>Triple-tap +1 right-to-left / The Railroad</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>unload</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>load</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R2</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R3</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S4</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S3</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P2</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P3</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S2</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S1</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>     <strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>T</strong></td>
</tr>
</tbody>
</table>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>10</td>
</tr>
</tbody>
</table>
<p><strong><em>Rifle</em></strong> – 10 rounds loaded, hammer down on an empty chamber and staged on table.</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>10</td>
</tr>
</tbody>
</table>
<p><strong><em>Pistols </em></strong>– 10 rounds loaded, 5 rounds each, with hammers down on empty chambers and in holsters.</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>4+</td>
</tr>
</tbody>
</table>
<p><strong><em>Shotgun </em></strong>– 4+ rounds, empty and action open, staged on table.</p>
<p><strong> </strong></p>
<p><strong>Shooter starts</strong> standing at table, right hand in whistle pulling position, left hand at side.</p>
<p><span style="text-decoration: underline;">Say your line: “Woooo, Woooo”</span></p>
<p><strong> </strong></p>
<p><strong>At the BUZZER</strong>, engage rifle targets (R3, R3, R3, R2, R2, R2, R1, R1, R1,R2).  Safely secure open &amp; empty rifle.</p>
<p><strong> </strong></p>
<p><strong>Shooter then</strong> engages pistol targets (1<sup>st</sup> pistol) P3, P3, P3, P2, P2, (2<sup>nd</sup> pistol) P2, P1, P1, P1, P2.</p>
<p><strong>Shooter then</strong> engages the 4 shotgun targets in any order.</p>
<p>Note:  all firearms must be shot from behind the table. Safely move to the unloading table.</p>
<p>STAGE 6 &#8211; Main Match</p>
<p>L to R or R to L sweep / Freight Office</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>unload</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>load</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S1</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P3</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P2</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S3</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S2</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>10</td>
</tr>
</tbody>
</table>
<p><strong><em>Pistols </em></strong>– 10 rounds loaded, 5 rounds each, with hammers down on empty chambers and in holsters.</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>8</td>
</tr>
</tbody>
</table>
<p><strong><em>Rifle</em></strong> – 8 rounds loaded, hammer down on an empty chamber and staged on left window table.</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>3+</td>
</tr>
</tbody>
</table>
<p><strong><em>Shotgun </em></strong>– 3+ rounds, empty and action open, staged on window table on right.</p>
<p><strong>Shooter starts</strong> standing at the left window, both hands holding package.</p>
<p>                        <span style="text-decoration: underline;">Say your line: “I need to send this package”</span></p>
<p><strong>At the BUZZER, </strong> set package down and from left window shooter engages pistol targets in continuous left to right or right to left sweeps (1<sup>st</sup> pistol) P1, P2, P3, P1, P2, (2<sup>nd</sup> pistol) P3, P1, P2, P3, P1, or you may start on P3 and do the reverse. Holster and pick up rifle and move to doorway.</p>
<p><strong>Shooter then</strong> from the doorway engages rifle targets in left-to-right or right to left sweep (R1, R2, R3, R4, R5, R6), plates must go down, a miss is not a miss as long as all plates are down when last round is fired, any remaining rounds when plates are down will be shot at rifle target below plates; a miss on this target is a miss.</p>
<p><strong> </strong></p>
<p><strong>Shooter </strong> carries rifle to right side window, picks up shotgun and engages shotgun targets in any order. Move to unloading table.</p>
<p>STAGE 7 &#8211; Main Match</p>
<p>Alternating double-tap / Stage</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>load</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>unload</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S3</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S2</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R2</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S1</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S4</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P2</td>
</tr>
</tbody>
</table>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>10</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>4+</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>10</td>
</tr>
</tbody>
</table>
<p><strong><em>Pistols </em></strong>– 10 rounds loaded, 5 rounds each, with hammers</p>
<p>  down on empty chambers and in holsters.</p>
<p><strong><em>Rifle</em></strong> – 10 rounds loaded, hammer down on empty chamber, and staged in doorway of the stage.</p>
<p><strong><em>Shotgun </em></strong>– 4+ rounds, empty and action open, staged on left end of stage on the table.</p>
<p><strong>Shooter starts</strong> standing at the right end of the stage, hands on hat.</p>
<p><span style="text-decoration: underline;">Say your line: “I think it’s a hold up”</span></p>
<p><strong>At the BUZZER</strong> shooter engages pistol targets from the right end of stage, as follows:  (1<sup>st</sup> pistol) P1, P1, P2, P2, P1, (2<sup>nd</sup> pistol) P1, P2, P2, P1, P1.</p>
<p><strong> </strong></p>
<p><strong>Shooter then</strong> moves to the doorway and engages rifle targets thru the doorway of the stage (R1, R1, R2, R2, R1, R1, R2, R2, R1, R1).  Replace open &amp; empty rifle. If you hit the stage with a round it is a match DQ so BE CAREFUL.</p>
<p><strong> </strong></p>
<p><strong>Shooter then</strong> moves to left end of stage and engages shotgun targets S1 thru S4 in any order; if you knock down the targets with less than 4 shots you DO NOT have to shoot the remaining rounds. Move to the unloading table.</p>
<p>STAGE 8 &#8211; Main Match</p>
<p>Birds in the air/ Cemetery</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R3</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>unload</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>load</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S1</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P2</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P3</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S2</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R2</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>BIG SALTY</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>T</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>T</strong></td>
</tr>
</tbody>
</table>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>10</td>
</tr>
</tbody>
</table>
<p><strong><em>Rifle</em></strong> – 10 rounds loaded, hammer down on an empty chamber and staged on table at cemetery entrance.<strong><em> </em></strong></p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>10</td>
</tr>
</tbody>
</table>
<p><strong><em>Pistols </em></strong>– 10 rounds loaded, 5 rounds each, with hammers down on empty chambers and in holsters.</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>2+</td>
</tr>
</tbody>
</table>
<p><strong><em>Shotgun </em></strong>– 2+ rounds, empty and action open, staged on table at right side fence.</p>
<p><strong> </strong></p>
<p><strong>Shooter starts</strong> standing at the left side fence, hands touching fence at designated area.</p>
<p><span style="text-decoration: underline;">Say your line: “Hey, I ain’t dead yet”</span></p>
<p><strong>At the BUZZER</strong> shooter engages pistol targets (1<sup>st</sup> pistol) P1, P1, P1, P2, P2, (2<sup>nd</sup> pistol) P2, P2, P3, P3, P3. Holster and move to the cemetery entrance and pick up rifle.</p>
<p><strong>Shooter then </strong>engages the rifle targets same as the pistol. Replace rifle and move to the shotgun.</p>
<p><strong> </strong></p>
<p><strong>Shooter then</strong> engages the shotgun target and flier, to avoid a miss the alternate shotgun target may be engaged only if you miss the flier. Move to the unloading table.</p>
<p>STAGE 9 &#8211; Main Match</p>
<p>Shooting in circles / Jail</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>load</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>unload</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S2</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S4</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S1</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S3</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>T1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>T2</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>T3</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>T5</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>T4</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>  T</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>T</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>4+</td>
</tr>
</tbody>
</table>
<p><strong><em>Shotgun </em></strong>– 4+ rounds, empty and action open, staged on table at right side of jail.</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>10</td>
</tr>
</tbody>
</table>
<p><strong><em>Rifle</em></strong> – 10 rounds loaded, hammer down on an empty chamber and staged on table with shotgun.</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>10</td>
</tr>
</tbody>
</table>
<p><strong><em>Pistols </em></strong>– 10 rounds loaded, 5 rounds each, with hammers down on empty chambers and in holsters.</p>
<p><strong> </strong></p>
<p><strong>Shooter starts</strong> standing at the right window, both feet left of the right-side of building, hands grasping bars.</p>
<p><span style="text-decoration: underline;">Say your line: “I’m bustin’ out”</span></p>
<p><strong>At the BUZZER</strong> shooter moves right to table and engages shotgun targets S1 thru S4 in any order, must go down.  Replace open &amp; empty shotgun. Pick up the rifle.</p>
<p><strong> </strong></p>
<p><strong>Shooter then</strong> moves to the doorway and engages targets through the doorway with rifle (T1, T2, T3, T4, T5, T1, T2, T3, T4, T5).  Replace open &amp; empty rifle on table inside door on the right.</p>
<p><strong>Shooter then</strong> moves downrange to campfire and engages targets with pistols, (1<sup>st</sup> pistol) T1, T2, T3, T4, T5, (2<sup>nd</sup> pistol) T1, T2, T3, T4, and T5. Move to the unloading table.</p>
<p>STAGE 10 &#8211; Main Match</p>
<p>Inside out / the outhouse</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>unload</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </p>
<p>load</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R2</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R3</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S4</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S3</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P2</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>P3</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>R1</td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S2</strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong> </strong></td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td><strong>S1</strong></td>
</tr>
</tbody>
</table>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<p><strong><em> </em></strong></p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>10</td>
</tr>
</tbody>
</table>
<p><strong><em>Rifle</em></strong> – 10 rounds loaded, hammer down on an empty chamber and staged in any safe position inside the outhouse.</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>10</td>
</tr>
</tbody>
</table>
<p><strong><em>Pistols </em></strong>– 10 rounds loaded, 5 rounds each, with hammers down on empty chambers and in holsters.</p>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td> </td>
</tr>
</tbody>
</table>
<table cellspacing="0" cellpadding="0" width="100%">
<tbody>
<tr>
<td>4+</td>
</tr>
</tbody>
</table>
<p><strong><em>Shotgun </em></strong>– 4+ rounds, empty and action open, staged in any safe position inside the outhouse.</p>
<p><strong> </strong></p>
<p><strong>Shooter starts</strong> sitting in the outhouse, hands on knees.</p>
<p><span style="text-decoration: underline;">Say your line: “Ah, alone at last”</span></p>
<p><strong>At the BUZZER</strong>, from either a sitting or standing position, engage the rifle targets inside out: (R2, R1, R1, R3, R3, R2, R1, R1, R3.R3). Safely secure open &amp; empty rifle.</p>
<p><strong> </strong></p>
<p><strong>Shooter then</strong> engages pistol targets (1<sup>st</sup> pistol) P2, P1, P1, P3, P3, (2<sup>nd</sup> pistol) P2, P1, P1, P3, P3.</p>
<p><strong>Shooter then</strong> engages the 4 shotgun targets in any order.</p>
<p>Note:  all firearms must be shot from within the outhouse (i.e., both feet inside). Move to the unloading table</p>
]]></content:encoded>
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		</item>
		<item>
		<title>We have a new awning for the Saloon!!</title>
		<link>http://www.utahwar.com/2010/03/recent-news/we-have-a-new-awning-for-the-saloon/</link>
		<comments>http://www.utahwar.com/2010/03/recent-news/we-have-a-new-awning-for-the-saloon/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 03:51:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Photos]]></category>
		<category><![CDATA[Recent News]]></category>

		<guid isPermaLink="false">http://www.utahwar.com/?p=360</guid>
		<description><![CDATA[The Saloon has a new awning!!  Things are comming along!!
      
]]></description>
			<content:encoded><![CDATA[<p>The Saloon has a new awning!!  Things are comming along!!</p>
<p><a href="http://www.utahwar.com/wp-content/uploads/2010/03/Saloon-21.jpg"><img class="alignnone size-medium wp-image-365" title="Saloon 2" src="http://www.utahwar.com/wp-content/uploads/2010/03/Saloon-21-300x225.jpg" alt="" width="300" height="225" /></a>   <a href="http://www.utahwar.com/wp-content/uploads/2010/03/Saloon-3.jpg"><img class="alignnone size-medium wp-image-361" title="Saloon 3" src="http://www.utahwar.com/wp-content/uploads/2010/03/Saloon-3-300x225.jpg" alt="" width="300" height="225" /></a>   <a href="http://www.utahwar.com/wp-content/uploads/2010/03/Saloon-11.jpg"><img class="alignnone size-medium wp-image-364" title="Saloon 1" src="http://www.utahwar.com/wp-content/uploads/2010/03/Saloon-11-300x225.jpg" alt="" width="300" height="225" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Winter Hours Time Change</title>
		<link>http://www.utahwar.com/2009/10/recent-news/winter-hours-time-change/</link>
		<comments>http://www.utahwar.com/2009/10/recent-news/winter-hours-time-change/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 05:11:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Recent News]]></category>

		<guid isPermaLink="false">http://www.utahwar.com/?p=250</guid>
		<description><![CDATA[Winter hours shooting starts at 10 AM. We will resume summer hours begining inMay (9 AM) start time.
]]></description>
			<content:encoded><![CDATA[<p>Winter hours shooting starts at 10 AM. We will resume summer hours begining inMay (9 AM) start time.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Progress</title>
		<link>http://www.utahwar.com/2009/07/recent-news/progress/</link>
		<comments>http://www.utahwar.com/2009/07/recent-news/progress/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 17:26:14 +0000</pubDate>
		<dc:creator>sackett</dc:creator>
				<category><![CDATA[Recent News]]></category>
		<category><![CDATA[Progress]]></category>

		<guid isPermaLink="false">http://www.utahwar.com/2009/07/recent-news/progress/</guid>
		<description><![CDATA[For those of you who have not been to the range in a while, you will be greatly surprised at the work tha has been done. We now have two store fronts completed, the mine tunnel is complete and we have one more building front that is almost complete. We will be re-erecting the Utah [...]]]></description>
			<content:encoded><![CDATA[<p>For those of you who have not been to the range in a while, you will be greatly surprised at the work tha has been done. We now have two store fronts completed, the mine tunnel is complete and we have one more building front that is almost complete. We will be re-erecting the Utah War facade soon to be use as the practice bay. We look forward to you coming out and shooting with us soon.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Welcome to Utah War</title>
		<link>http://www.utahwar.com/2009/02/recent-news/welcom/</link>
		<comments>http://www.utahwar.com/2009/02/recent-news/welcom/#comments</comments>
		<pubDate>Wed, 11 Feb 2009 01:38:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Photos]]></category>
		<category><![CDATA[Recent News]]></category>

		<guid isPermaLink="false">http://www.utahwar.com//?p=1</guid>
		<description><![CDATA[We are excited to welcome you to the new Utah War website. We are currently adding new (and old) information to the site. If you have any questions, or would like to add something to the site, please contact us.
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.utahwar.com/wp-content/uploads/2009/02/WR-Lee-Kay-Bays047-300x225.jpg" alt="WR Lee Kay Bays047" title="WR Lee Kay Bays047" width="300" height="225" class="alignnone size-medium wp-image-96" /><img src="http://www.utahwar.com/wp-content/uploads/2009/02/WR-Lee-Kay-Bays0491-300x225.jpg" alt="WR Lee Kay Bays049" title="WR Lee Kay Bays049" width="300" height="225" class="alignnone size-medium wp-image-94" /><img src="http://www.utahwar.com/wp-content/uploads/2009/02/WR-Lee-Kay-Bays045-300x225.jpg" alt="WR Lee Kay Bays045" title="WR Lee Kay Bays045" width="300" height="225" class="alignnone size-medium wp-image-92" /><img src="http://www.utahwar.com/wp-content/uploads/2009/02/WR-Lee-Kay-Bays0431-300x225.jpg" alt="WR Lee Kay Bays043" title="WR Lee Kay Bays043" width="300" height="225" class="alignnone size-medium wp-image-90" /><img src="http://www.utahwar.com/wp-content/uploads/2009/02/WR-Lee-Kay-Bays042-300x225.jpg" alt="WR Lee Kay Bays042" title="WR Lee Kay Bays042" width="300" height="225" class="alignnone size-medium wp-image-88" /><img src="http://www.utahwar.com/wp-content/uploads/2009/02/WR-Lee-Kay-Bays041-300x225.jpg" alt="WR Lee Kay Bays041" title="WR Lee Kay Bays041" width="300" height="225" class="alignnone size-medium wp-image-86" /><img src="http://www.utahwar.com/wp-content/uploads/2009/02/WR-Lee-Kay-Bays043-300x225.jpg" alt="WR Lee Kay Bays043" title="WR Lee Kay Bays043" width="300" height="225" class="alignnone size-medium wp-image-84" />We are excited to welcome you to the new Utah War website. We are currently adding new (and old) information to the site. If you have any questions, or would like to add something to the site, please <a href="http://www.utahwar.com/contact-us">contact us</a>.</p>
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